Live visuals & installation systems
Audio-reactive visuals, interactive projections, VJ loops, and gallery-ready realtime scenes.
Multimedia artist · Procedural designer · Creative technologist
I build interactive experiences using TouchDesigner, Blender, Houdini, WebGL, procedural modeling, and graphics programming. Hire me for music visuals, realtime installations, 3D motion, web experiences, and experimental digital projects.
Campaign visuals, commissioned motion, identity-adjacent art, and custom digital production.
View projects 02Generative environments, simulation textures, parametric forms, and controllable visual systems.
View systems 03Interactive tools, web experiences, game-adjacent prototypes, shaders, and technical art.
View code 04Building creative spaces, organizing events, teaching emerging artists, and fostering collaborative communities.
View codeAudio-reactive visuals, interactive projections, VJ loops, and gallery-ready realtime scenes.
Loops, title cards, digital sculptures, generative material studies, and music-video assets.
WebGL backgrounds, interactive landing pages, scroll experiences, and experimental artist sites.
Shader direction, ambience, UI concepts, item/world visuals, and surreal environment studies.
Available for commissions
I’m excited by projects that push the boundaries of digital art and design. If you have an idea that doesn’t fit into a traditional category, let’s talk about it.