Game-U 2023-Current

As an instructor for Game-U i facilitate the education of students from ages 6-18 in Game Design, 2d/3d Art, Animation, and Computer Science. I instruct students through curriculum for Unity, Construct, Godot, Blender, and independent coding projects within Replit. In addition, I create the curriculum for these classes, designing material for students with quantifiable goals within lesson modules.

Being an educator not only in Game-U but also to teach Computer Science at Picatinny Arsenal, I have years of experience designing strategies to ensure knowledge retention and proficiency.

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aethersphere game photo

Aethersphere 2022

Roll and weave through difficult obstacles and balancing acts.

A project for NJIT's 2022 Game Jam. Aethersphere was an action puzzle game featuring the player balancing a ball across difficult terrain. We quickly built out a series of levels and a sandbox for players to explore in. I designed a large section of the art assets within the game, in addition to the level design.